How To Create Bill Board Shader Graph In Unity

2024-11-06 2

In this video I have tried to explain how we can create a bill board effect in unity's shader graph. A billboard in Unity is the process of representing a two-dimensional sprite or mesh in a three-dimensional space. It typically involves forcing the sprite to rotate with the camera so that, just like in a 2D game, the camera is unable to view the sprite with any perspective.

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