How To Create Bill Board Shader Graph In Unity

2024-11-06 2

In this video I have tried to explain how we can create a bill board effect in unity's shader graph. A billboard in Unity is the process of representing a two-dimensional sprite or mesh in a three-dimensional space. It typically involves forcing the sprite to rotate with the camera so that, just like in a 2D game, the camera is unable to view the sprite with any perspective.

Do you want to support my work? The best way to support this channel is to buy my game on Steam. https://store.steampowered.com/app/2527340/Cosmic_roads/

Alternate ways to support!
https://www.youtube.com/@iDigvijaysinhG/join
https://github.com/sponsors/DigvijaysinhGohil
https://www.patreon.com/DigvijaysinhG

#gamedevelopment #shaders #gamedev #tutorials