SPACESHIP - DETAIL LIGHTING - UNREAL ENGINE 5.3 - LUMEN NANITE

2024-01-07 15

Hello Everyone !

For this personal project, I wanted to make something different and in VR , challenge myself with more Hard Surfaces structures which are complex in VR. I wanted to show that I also enjoy sci-fi and hard surfaces with this project.
There is an inspiration taken from Dead Space and The Callisto Protocol, not necessarily for the spaceship structures but for the sci-fi horror direction of the second room, 2 games with great visual.
All the modeling of the structures + creatures were made in VR using Sub 3D Modeler; then textures work was done in painter.

The entire scene is setup in UE5; using Nanite, Lumen with Ray trace reflection in 4K.

The video was render in real time in the editor.

Lumen ON
Ray tracing Nvidia RTX ON
High quality reflection ON