Persona 4 Arena Ultimax 2.5
Challenge Mode
Character: Labrys
Timestamps:
Challenge 10: 00:00
Challenge 11: 00:20
Challenge 12: 00:27
Challenge 13: 00:31
Challenge 14: 00:35
Challenge 15: 00:41
Challenge 16: 00:47
Challenge 17: 00:51
Challenge 18: 00:56
Challenge 19: 01:02
Challenge 20: 01:10
Challenge 21: 01:20
Challenge 22: 01:28
Challenge 23: 01:37
Challenge 24: 01:49
Challenge 25 Training Mode: 01:59
Challenge 25: 02:12
Challenge 25 Demo: 02:42
Challenge 26: 02:59
Challenge 27: 03:07
Challenge 28: 03:18
Challenge 29: 03:27
Challenge 30 Training Mode: 03:39
Challenge 30: 03:50
Challenge 30 Demo: 04:05
Tips:
*14
- 236A ~ 6 ~ A, is cancelable into 214A
*19
- 214AB is cancelable into 214B.
*22
- After AA, let that trap hit Yu, then do 5B, 236236AB. You can hold B, but it is not mandatory.
*23
- After every 2C, you need to hold BD enough time to make it do a fatal counter.
*24
- The second 5B must be held a bit.
*25:
- Combo: (corner) build a full meter bar, 5[B] (half charge only), 2AB, 214A (2 hits), 236236C (3 hits), OMB, 214B, 236236D
- Combo from the demo (not tested): 5B, 2C, [BD], 2C, jump cancel, j.2B, run, 5[B], dash cancel, 2B, 2C, 214B, 2A, 2B, 214B, 236236D
*28
- j.B can't hit too low.
- Let j.214A do 1 or 2 hits.
- Let j.214B do 1 hit.
- j.214AB must be canceled into 214AB in the exact moment it touches the floor. If you delay the cancel, it will miss.
- The cancel into 236AB must be delayed.
*29
- The cancel into 236AB must be delayed like challenge 28, but Yu must be hit low enough to be hit by both moves that come after.
- Do 236C normally at 1P side.
- Hold B in the end.
*30:
- Combo: 236B, 5A, 236B, Shadow Frenzy, 236A, 236B, 236AB, OMC, 236A, 236B, 236AB, OMC, 236A, 236B, 236AB
- Combo from the demo (not tested): 5B, 236B, Shadow Frenzy, 236AB, 236A, 236B, OMC, 236AB, 236A ~ 6 ~ AB, 236A, 236B, 214AB, 22A, 5A, 236A, 236A, 236A