Fist of the Forgotten Gamedev Highlights 8 - Volumetric Fog Shaders and Mystery Scaling!

2020-08-17 11

More old Twitch stream highlights from the development of Fist of the Forgotten. Here I started workinng on the first enemy animation, got all confused with Blender again, and messed around with a shader to make volumetric fog which, unfortunately, hurt the framerate too much. Smooth gameplay is a priority for me.

Free Traffic Exchange