Ori and the Will of the Wisps – E3 2018 Gameplay Video - Ori and the Blind Forest - Moon Studios - Microsoft Studios – Composer Gareth Coker - Unity

2018-06-14 3

Ori and the Will of the Wisps – Ori and the Blind Forest - Moon Studios - Microsoft Studios – Composer Gareth Coker - Unity - Unreal Engine - Xbox One – Microsoft Windows – Xbox One X - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation – LA Games Conference Ori and the Will of the Wisps is an upcoming platform-adventure Metroidvania video game developed by Moon Studios and published by Microsoft Studios for Microsoft Windows and Xbox One. It is a sequel to the 2015 title Ori and the Blind Forest and was announced during Electronic Entertainment Expo 2017. The game is planned to be a 4K UHD, Xbox One X Enhanced and Xbox Play Anywhere title Players assume control of Ori, a white guardian spirit. To progress in the game, players are tasked to move between platforms and solve puzzles. Similarly to The Blind Forest, Will of the Wisps is expected to feature a system called "soul links", which allows players to save at will, and an upgrade system that gives players the ability to strengthen Ori's skills. The game world unfolds to the player in the fashion of a Metroidvania, with new abilities allowing the player to access previously inaccessible areas. Some of the foundational gameplay elements were inspired by the Rayman and Metroid franchises. The game story is centered on a new adventure to discover the world beyond the forest of Nibel, uncover the truths of the lost ones, and unearth Ori's true destiny.

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