Hello Neighbour - ALPHA 3 ENDING! - Hello Neighbor Alpha 3 Gameplay

2017-11-08 172

Hello Neighbour Alpha 3 Ending: A new update is out with a new build and a new house! We have reached the end of the game. Are we dead? Were we dead? Hello Neighbors developer TinyBuild has released a new game build of Alpha 3 with a new massive house, new AI, and new secrets, puzzles and challenges. Hello Neighbour is a game filled with scary gameplay, secret doorways and windows, and really weird puzzles. The railroad tracks are back in Hello Neigjbor, as well as a giant windmill.\r
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Hello Neighbour: \r
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Id like to thank these AMAZING Kros for their continued support on Patreon!\r
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Shelley Wilson, mikej, Danny Marks, Serena Milks, Andrew Eller, Stradinius, Van West, Divide and Conquer, BobDoily, Victoria Johnson, Ryan Dove, Chester Nobles, Tanya Lynne, John Dutton, Jonas Hansen, Mark Smith, Square Softly, James Jacobson, Clay Specht, Ricardo Garcia, Jason Sanchez, Sonny Dwyer, Bruno Persson.\r
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Steam has this to say about Hello Neighbor:\r
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Find out how smart and cunning Artificial Intelligence can be!\r
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“Hello, Neighbour!” is a brand new first-person tic puzzle with Artificial Intelligence as an opponent. \r
We think that modern games lack deployment of Artificial Intelligence. Therefore we decided to change the situation and create a truly smart opponent who will be able to: \r
Learn by himself \r
Study players tics \r
Undertake counter-ions \r
Remember players decisions \r
Make plans\r
The mysterious and unpredictable game plot will make it fun trying to unveil secrets of the game. \r
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How well do you know those living next door?\r
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Youll have to move in a new house with a neighbour looking quite commonly. But appearances can be deceiving! \r
Welcome to a small world where youll be able to try and save somebody…or yourself! \r
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The game is set in in a small countryside where youve recently moved to. You are an ordinary resident. arent you? \r
You have a neighbour living across the road. Who is he? You dont know. Why has he nailed up the basement door? Does he hold someone a prisoner? Maybe a monster? Or maybe the door was just grating? Anyway, its not your business! At least, your Neighbour thinks so. \r
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Your goal is to clear up the mystery no matter what! During the game the Neighbour studies a players tics and tries to predict it. Hell go all lengths to keep his secrets. \r
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Your opponent is attentive and curious. Dont let him catch you! Be careful: he learns from your mistakes!\r
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You can explore: your own house, the local area and your Neighbours house. Your house is your private territory. You are in safety here. The Neighbours house is quite opposite. Firstly, his house is bigger than yours. Much bigger! Secondly, the Neighbour will not let you walk around his house and certainly come in. And its out of question to see over the WHOLE manor! \r
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Fast fs\r
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Our biggest pride and your biggest challenge is the Neighbour. We tried to create a truly smart AI that can study during the game. He can see, hear and he remembers everything. \r
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His main goal is to protect his secrets. And hell do his best to do that. \r
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The Neighbour doesnt only study your tics; he can build up his “castle”. Hell try to secure his territory protecting the most vulnerable spots, those he has less control over. As mentioned above, you can use any item around. The Neighbour can as well! \r
The opponent can apply everything he “virtually” sees against you. Be sure – hell do that! The Neighbour can make up traps out of the stuff around. Hell find a way to prevent you from using your favourite tics. Any your wrong decision will turn against you in future!