Walking War Robots Gold Weapons Zeus/GekkoXX (Laser) on Springfield #1

2017-11-05 5

Walking War Robots Gameplay with Leo equipped with full Gold weapons (Zeus / Gekko XX) on Springfield.\r
for this test all my energy weapons are maxed (lvl 12) except for the Leo Holding them which is level 10 but as the Leo have a high amount of hit points it isnt a high priority to MAX it just as the case with its weapons , anyway this famous old Setup still lives up to its name now days but 1 thing is bad about it .. that it deals 0 damage to a charging Rhino which his shield basically blocks all the damage but as long as you have 1 teammate to cover you from the sides there is basically nothing that can take your robot down .\r
as it deals around 25k damage every 5 seconds for a long range the enemy team cant simply ignore you and keep playing as you will end up dealing around 1 million damage before the battle ends which greatly cripples the enemy team moments and tics around the map because you are a high priority target that should be taken down and cant be ignored by any means.\r
in this battle i had to drop from My Leo and go to get beacons since non of my team wanted to do that which would have cost us the entire match.\r
this setup is only good on open maps (yes i am pointing that its semi useless in dead city) because of the low amount of damage it deals at lower ranges compared to other weapons.\r
this weapon setup cost a total of 3750 Gold t o buy and around 120 million Silver to MAX.\r
Original content belongs to the original owners.\r
Walking War Robots is a game created by Pixonic LLC.

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