MOLTEN METAL - 2500+ Damage with one Mech in Faction Play - Mechwarrior Online (MWO) - TTB

2017-10-09 40

The Battlemaster is my signature and favorite mech in Mechwarrior Online. At 85 tons, this is a relatively fast moving assault mech in MWO. Six high-mounted torso weapons allow for unparalleled peeking and sniping ability, for example with ER Large Lasers. Just make sure to keep your flanks and back clear, and watch those side torsos with your XL engine build. Focus on taking away armor from key enemy mech components like side torsos or legs, or go for the destruction of open components or kills directly. Just stay out of the brawl - you need your armor to stay alive against enemy countersnipers.
This match was recorded in MWO faction play, playing with random PUGs.

Got a nice build for me to use in Mechwarrior Online? Put it in the comments below!

Link to the mech build of MOLTEN METAL - 2500+ Damage with one Mech - Mechwarrior Online (MWO) - TTB:
http://mwo.smurfy-net.de/mechlab#i=118&l=ac628d3efb62d62dc7cf72eb6603b56e4026dcdf

Battlemaster BLR-1G(P)
6 ER Large Lasers
5 Double Heatsinks
Endo-Steel
XL 375 Engine

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MWO (Mechwarrior Online) by Piranha Games. Free to play at http://mwomercs.com.

MechWarrior Online is a free-to-play vehicular combat video game, officially launched during September 2013 by Piranha Games for Microsoft Windows. The game takes place within the larger BattleTech universe.
In MechWarrior: Online, players takes the role of a "MechWarrior" who pilots large bipedal combat vehicles known as BattleMechs (Mech for short). Players can customize their BattleMech with an array of weapons and equipment, and engage in 12 versus 12 battles, the outcome of which earns the players experience and c-bills for future BattleMech purchases and customization. There are currently seven game modes that involve protecting and attacking a single base (Assault), capturing and holding several points (Conquest), take and hold the center of the map (Domination), leading a VIP to a pickup point (Escort), attacking a space defense system (Siege/Counter-Attack), protecting and attacking field bases with turrets and walls spread across the map (Incursion), and team death-match (Skirmish).


Outro music provided by Benjamin Maisonet.

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