Tiled Tile map editor 0.10

2017-09-27 14

Tiled Tile map editor 0.10 quick look running on Ubuntu linux\r
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Tiled is a general purpose tile map editor. Its built to be easy to use, yet capable of catering to a host of varying game engines, whether your game is an RPG, platformer or Breakout clone. Tiled supports plugins to read and write map formats, in addition to its map format, to support map formats in use by engines.\r
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Tiled was originally written in Java. In 2008 the Qt version was started with the goal to replace the Java version with a faster, better looking and even easier to use map editor. Qt offered many opportunities to improve the performance and usability of the user interface, and has a more extensive feature set than the standard Java libraries.\r
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The TMX (Tile Map XML) map format used by Tiled is a flexible way to describe a tile based map. It can describe maps with any tile size, any amount of layers, any number of tile sets and it allows custom properties to be set on most elements. Beside tile layers, it can also contain groups of objects that can be placed freely.\r
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Automapping is an advanced tool to automatically search certain combinations of tiles accross layers in a map and to replace these parts by other combination. This allows the user to draw structures with a minimum of time spent and the Automapping will be able to generate a rather complex scenario, which would need lots more time if manually crafted.\r
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You can run Tiled on Linux (Ubuntu, fedora, open suse, cent os, RHEL), Windows, OS X, \r
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new in 0.10\r
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Added object rotation (sponsored by Ben Wales)\r
Added support for explicit object ordering (sponsored by Ben Wales)\r
Added new Properties window with a rewritten properties editor\r
Added support for writing plugins in Python (by Samuli Tuomola)\r
Added image collection tilesets (sponsored by Jamie Rocks)\r
Added map file watching and automatic reloading (sponsored by FlatRedBall.com)\r
Added support for moving objects with arrow keys (sponsored by Ben Wales)\r
Added a snap to fine grid option (by Xenodora)\r
Added support for JavaScript (JSONP) load/save (by Dobes Vandermeer)\r
Added more zoom levels (by Joel Leclerc)\r
Added shortcuts for finishing and canceling object creation\r
Added a tile collision editor for defining collision shapes on tiles\r
Added a tile animation editor and play defined animations\r
Allow changing properties of multiple objects/tiles simultanously (by Parker Miller)\r
Added tile rendering-order map property (by Lennert Raesch)\r
Added support for changing the object line width\r
Added support for CSV-encoded layers to libtiled-java (by Alexei Bratuhin)\r
Added support for ellipse and polygon objects to libtiled-java (by Hendrik Brummermann)\r
Added terrain properties to JSON export (by Dennis Hostetler)\r
Added support for moving image layers in the Properties window (by Michael Aquilina)\r
Added option to include background image when saving as image (by Sean Humeniuk)\r
Added options to control layer visibility to tmxrasterizer (by Nathan Tolbert)\r
Added display of tile ID in status bar (by Champi080)\r
Added support for objects on staggered isometric maps (by Remco Kuijper)\r
Added support for staggered maps to tmxviewer and tmxrasterizer\r
Added a tool for moving the image of an image layer (by Mattia Basaglia)\r
Added button to the tileset dock as shortcut to add a tileset (by Erik Schilling)\r
Allow changing order of open document tabs (by Sean Humeniuk)\r
Changed object position and size units from tiles to pixels (by mauve)\r
Allow adding multiple tilesets at once (by mauve)\r
Make highlighted grid cells outside map red (by Sean Humeniuk)\r
Allow changing the drawing offset of a tileset\r
Fixed hang on Mac OS X when drawing certain ellipse objects\r
Fixed removal of polygon/polyline objects when resizing a map\r
Fixed writing of tile offset in the Lua export\r
Fixed updating of image layer when changing its image\r
Fixed start drag distance check when editing polygons and moving objects\r
Fixed console output of tmxrasterizer on Windows\r
Raise the Layers dock for editing a new layers name\r
Avoid saving truncated files when compiled against Qt 5.1 or higher (by Erik Schilling)\r
Made Tiled registering *.tmx as MIME-type (by Erik Schilling)\r
Added Traditional Chinese translation (by Yehnan Chiang)\r
Updated Czech, Dutch, French, German, Russian and Spanish translations\r
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