MGD Films - Unity 3D 5, Video Texture Realtime First Test Movie (60 fps) http://BestDramaTv.Net

2017-04-06 5

MGD Films - Laboratory

Hello, this is the first video of the proof of concept for Realtime Video to a 3D Face Mesh.

We are using a Mixamo Character with a custom UV Mapping on Face and streaming a 60 fps video from a DIY helmet with a GoPro Hero 3+ attached + Back-Bone Ribcage + Tamron Lenses 4~12mm.

This lab can open new possibilities to create cinematic contents without expensive realtime Facial Motion Capture systems present today (2015).

Its possible to create Cinematics Scenes with real faces, virtual bodies and virtual 3D enviroment, without expensive filmmaking real locations, real lights. You can generate all virtualized , with or without post-production. Remember in Game Engines you can adjust color correction, effects, sounds and other settings in realtime !

Thanks to Krystal Campioni and Washington Proença, 3D Modeler that make this primary test of UV Mapping in Maya for the project.

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