The Bugs Bunny Crazy Castle is a puzzle game developed by Kemco▲Seika. The object of the game is to collect all of the carrots in each stage while avoiding various Looney Tunes characters (Sylvester, Yosemite Sam, Wile E Coyote, etc.) You only have a limited variety of weapons on each stage, so you better use them wisely. While the game is called Crazy Castle, the locations in the game do not look like theyre in a castle. You play in three locations; the building, pipe world, and warehouse. The story of this game is pretty cliched; the various Looney Tunes characters have kidnapped Honey Bunny (Why they did it is unknown) and its your job to rescue her. The game also contains a small easter egg; if you owned the games box, on the back, there is a screenshot of the final levels password. \r
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The game was originally developed in Japan for the Famicom Disk System as Roger Rabbit, but due to Rare already making a Roger Rabbit game, Kemco could not release their Roger Rabbit game in the US, so they changed the sprites to Looney Tunes characters. The game was also originally to be titled The Bugs Bunny Fun House but for whatever reason, they changed it. A ROM is available for download. \r
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Kemco went on to develop The Bugs Bunny Birthday Blowout (NES) which was a sidescroller. Bugs Bunny Crazy Castle also spawned a few sequels on the GameBoy, including the fifth installment where you play as Woody Woodpecker. By this time, Kemcos license to Bugs Bunny had expired, so they had to get the rights to another character. \r
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This game has some pretty nice music. The building theme is a nice jazzy anthem for most of the levels. The pipe world theme has some nice sounding square drums, and the warehouse theme is another jazzy tune that will get engraved in your head. You may just be humming these tunes everywhere you go. Only problem, like most games, is that the music can get a bit on the annoying side after playing the game for a long time. If you have played Déjà Vu (NES), Shadowgate (NES) or Uninvited (NES), you can tell that the music sounds similar. \r
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While the game does not have credits, we have obtained verification from Hiroyuki Masuno that he is the composer. Hiro composed his music on an Apple II computer and converted his music files to the NES. Hiro also created the sound driver.