3ds max reactor fracture, water and some particles

2016-01-25 1

phase one of my project to make an exploding boat on some water, \r
took about 2 days to make this, you can find good tutorials on how to make the water\r
and to make objects fragment using fracture on youtube which is what i did. \r
i think my particle effects need improvement im looking for a realistic explosion, \r
im keen on trying to get objects flying off with smoke trails as i have seen this in cgi, \r
they usually have a parabolic motion though so id like to try to put these under the control of \r
reactor, they are mostly keyframed at the moment, i havent figured out how to properly integrate keyframing with havok yet.

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