Whether you are modeling character hair or transferring an asset from another software, starting with curves is often times necessary when generating hair. In this short tutorial we learn how easily this is done in Ornatrix for Maya. See how a bunch of NURBS curves are turned into a parametric, non-destructive hair style with a few mouse clicks.
Ornatrix is a complete hair, fur, and feather solution for Autodesk Maya. It is currently in beta testing phase.
Website: ephere.com/plugins/autodesk/maya/ornatrix/
Drop us a line to participate in beta: ephere.com/contact.html