Guided Fate Paradox - powering up my first level 6 item

2015-03-09 57

If you thought my level 5 items were strong, the level 6 items, when I get them, will make that level 5 look weak. And in this case, immensely weak as it's about 75% stronger than my strongest level 5 arm item I had before. Ever seen a piece of equipment get over 8700% without mods or the like? I originally intended on making this a video walkthrough on how to get powerful equipment, but it didn't come out good so I, after about 10 strengthenings in, rejected it and decided to, instead, show how this level 6 item progresses with each strengthening. For the most part, see the area on the right side. I stop when I reach the end of the 1% zone where growth effectively stops. In case you're wondering:

01-10: 5% zone.
11-20: 4% zone.
21-30: 3% zone.
31-40: 2% zone.
41-50: 1% zone.
Over 50: 0% zone.

Basically, take the item's original, unstrengthened stats (1145 in this case for ATK) and take 5% of that (about 57 1/4). Because that item has ATK to begin with, It's going to always add 1. Thus, for the 5% zone, it's adding 58 1/4 to the item's stats. Now, subtract 0.0001 (to account for floating point rounding errors) and round down. That's the displayed value and it's what's actually used. For the 4% zone, 4% of the original 1145 is 45.8 so you usually see 47s being added with occasional 46s. The 3% zone means 34.35 so you see mostly 35s but quite a few 36s being added. The 2% zone has primarily 24s with an odd 23 mixed in because of the 22.9 basis. The 1% zone is a near-even mix of 12s and 13s though primarily 12s. At the very end, upon finishing the 1% zone, I show what power this item has when near burst status. That is, it just has to get over 1000% for the burst point without actually bursting. That effectively triples the item's base stats. Activate god mode and it's 2 1/2 times higher which means that a boost of nearly 22,000% is possible (over 22,000% when enough of the +1s are added on).

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