The circle is now complete with this final level of Dark Hour! We enter the first level of the campaign, killing everything in a large non-linear corridor runner. Due to the large number of Rockets in the level, there should be little to no problem killing anything beyond the Fiends (which using Rockets against is not advisable unless you are quick and get good distance). We take most of the time going through various Teleporters, which are mostly useless in the Singleplayer version unless you happened to miss something. Anyway, cya in the next Add-on folks!