Mystical Ninja Starring Goemon N64: Slightly Different Sound+PAL Debug Mode

2014-04-17 72

Never had the chance to do a video of this game, partly due to the 10 minutes upload limit that at the time during 2012 was in place(assuming I read the upload rules correctly, but when I tried uploading my first videos, I couldn't upload videos longer than 10 minutes), and Camstudio being such a limited perk, forcing me to rush my videos before they hit the 2 GB limit, or they wouldn't get saved(thankfully those days are now gone). Only a day or two earlier this year I realized that it had been increased to about 15 minutes. But not only that, my account is in good standing, so I'm now allowed to upload videos of greater length.

Anyway, this video demonstrates quite a few GS codes, like the Moonjump(that doesn't seem to always work when selecting certain areas with the Debug Mode), some sound hacks of mine, and a PAL port of the Debug Mode code.

Debug Mode(PAL)[C.Guru]
D00C8A3B 0020
800C8794 000A

Press L-trigger at any point in the game to bring up the Debug Mode.

Instrument Modifier(PAL)[C.Guru]
8103B668 2409
8103B66A 00XX

Excludes Percussion(like drums or cymbals). Be careful with values higher than 4E, as any nonexisting sound effect that the game tries to play by this range will cause the sound engine to crash(everything in the game will be mute).

Pitch Modifier(PAL)[C.Guru]
8103AAAC 240C
8103AAAE ????

0000 - Default

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