Mass Effect 3 Demo PC: Vanguard on Firebase White Pt. 2

2014-01-24 17

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Vanguard- The Most Aggressive Class in Mass Effect
One of my favorite classes to use is the Vanguard. In Mass Effect 2 the vanguard offered absolute offence and continues action, and this has translated to mass effect 3 too. The vanguard is the perfect class for me, I aspire to be in the action all the time and never take a break from killing enemies left and right.

Reducing the Power Recharge Time
In Mass Effect 3 the biotic powers are much stronger than the weapons. I could finish a silver challenge mission without even using a pistol. The system were your weight determines the recharge rate of your powers is even more encouraging to use abilities only.However, if you max out one of the skills of your vanguard you get a weapon weight reduction and a free weapon weight. This allows you to use a heavy pistol without causing a penalty to the power recharge rate. It is capped at 200% reduction, so reducing your weight beyond that isn't necessary.

Best Powers/Abilities
You will want to max out every skill except Shockwave which isn't very useful. The powers that are best are charge, which recharges your barrier, and nova, which uses the barrier to deal area damage to enemies. The combination of charge and nova means that charge lets you power up your barrier and then use nova to kill enemies. With a 200% recharge reduction you will be charging seconds after you have smashed the ground with nova. The fitness and training enhances charge and nova by increasing your barrier strength and power damage.

Vanguard Combat Strategy
Whilst the vanguard is designed to be very aggressive be sure not to overdo it. On bronze difficulty you don't really need to worry even about the toughest enemies, I usually charge atlasses without any fear. But in the silver and gold challenge you will have to be selective about the groups of enemies you charge into. You don't have to be scared of basic enemies such as Assault Troopers, Centurions and Nemesi but you shouldn't charge Phantoms and certainly not Atlasses. Those should be taken care of from a distance using powers. If you charge Guardians the will stagger and you have a brief moment to shoot them. It is long enough to kill them if you unload into their head.

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