Download link :- http://tinyurl.com/l8zzxbs
Levels are simply presented, with a themed backdrop for each set of levels overlaid with a simple, line-based representation of the track, which tends to include hills, valleys, jumps and even loop-the-loops.
Players must take full advantage of the game’s physics model to negotiate the track as quickly as possible — if this means taking a particularly large jump to leap over a time-consuming loop-the-loop rather than performing the stunt, so be it.
Upon completing a level, players are given a rating between one and three stars according to how quickly they completed it, and are then able to either retry or advance to the next level.