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It doesn't take long for missions to get repetitive, either. Opening up the game map reveals different quests peppered around the local countryside, which you can select and then fast-travel to (though you can't fast travel to other points on the map). They're never terribly exciting, either: There's no build-up, no excitement, and they're not all that challenging so long as you keep buying new gear.
There are only a few different quest types — mainly variations of horseback races, general shoot-outs, and dungeon crawls — and they start to get old pretty quickly. Each mission plays nearly the same as any other of its type, though the difficulty increases as the game progresses, thanks to your enemies' improving equipment and mounts.